i would be able to pull in a fish of this size, but it would be a back and forth fight. so a 30 lbs fish at this setting would create a tension of 15lbs. Meaning at 3 drag, it causes 50% tension. I may be wrong here, but from testing it would seem the drag does infact act like a Clutch. With this set up i can reel in a 25lbs fish on 3 drag with no problem, even 4 drag on some.If i were to follow what the poles limit was, i would think 10.5 lbs test would cause the pole to break. Multi Age (for example Champion's Retreat) - adopts value of the age factor of the era they are currently in.Īll Age (for example Victory Tower or Wishing Well) - 20Ĭottage from Iron Age is worth 16 points, because it occupies a square 2 by 2, is a normal building type and comes from Iron Age.Recently i have seen a lot of complaints about the Drag, and how it works on cetain rods and reels.Īfter testing, i think most people do not understand why it works or how it works the way it does.įirst off the Max limits for rods and reels are missleading. No Age (the only No Age building is Observatory) - 100 *Monasteries are considered event buildings and thus this factor is 2 for them. This basically means that Diamond buildings and event buildings are worth twice as much as a normal building from the same era. Town hall has the highest Building Type Factor which is 3. For Diamond buildings and event buildings* it is 2 (a building cannot be Diamond and event building at the same time). Width and length are quite clear, but the remaining factors could use an explanation:įor most of the buildings this factor equals 1. Width * Length * Building Type Factor * Age Factor Tomorrow introduces re-refined goods (base value of Tomorrow is 8 + the value of the refined good from Modern Era gives 19.5 in total). Modern Era introduces refined goods, so the value of the respective good is added to the base value (for example for Modern Era it is the base value of Modern Era, which is 6.5 + the base value of Colonial Era - 5, hence the total value of 11.5). The base value starts at 2.5 in Bronze Age and increases by 0.5 with each era. Similarly, re-refined goods have their own value + the value of the respective refined good. Refined goods have a base value + the value of the good put in to produce it. Goods have different values depending on the era they are from.
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